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Clamp (function)

Limiting a position to an area From Wikipedia, the free encyclopedia

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In computer science, clamping, or clipping is the process of limiting a value to a range between a minimum and a maximum value. Unlike wrapping, clamping merely moves the point to the nearest available value.

More information Y = clamp(X, 1, 3), X ...

In Python, clamping can be defined as follows:

def clamp(x, minimum, maximum):
    if x < minimum:
        return minimum
    if x > maximum:
        return maximum
    return x

This is equivalent to max(minimum, min(x, maximum)) for languages that support the functions min and max.

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Uses

Several programming languages and libraries provide functions for fast and vectorized clamping. In Python, the pandas library offers the Series.clip[1] and DataFrame.clip[2] methods. The NumPy library offers the clip[3] function. In the Wolfram Language, it is implemented as Clip[x, {minimum, maximum}].[4]

In OpenGL, the glClearColor function takes four GLfloat values which are then 'clamped' to the range .[5]

One of the many uses of clamping in computer graphics is the placing of a detail inside a polygon—for example, a bullet hole on a wall. It can also be used with wrapping to create a variety of effects.

In CSS, clamp()[6] can help to implement responsive typography or responsive designs generally.[7]

Although spreadsheets like Excel, Open Office Calc, or Google Sheets don't provide a clamping function directly, the same effect can be achieved by using functions like MAX & MIN together, by MEDIAN,[8][9] or with cell function macros.[10] When attempting to do a clamp where the input is an array, other methods must be used.[11]

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References

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