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Cocoron

1991 video game From Wikipedia, the free encyclopedia

Cocoron
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Cocoron[a] is a 1991 action-platform video game developed by K2 and published by Sur Dé Wave for the Family Computer.[1][2] It was the final game to be developed by Akira Kitamura, creator of the Mega Man series at Capcom, before his retirement until 2024. A version for the PC Engine was announced, but was not released.

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Gameplay

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Gameplay screenshot

Cocoron is a side-scrolling action game.[2][3] It features full character customization, allowing players to build a character from a toy box filled with spare parts.[4]

Development

Cocoron was directed by Akira Kitamura, who had previously designed the character Mega Man.[5] Kitamura had left Capcom to form the company Takeru. The score was created by Takashi Tateishi, who also did the music to Mega Man 2.[6] According to Tateishi, Kitamura requested "more cutesy" music for the game than previous titles.[7] The artist for the game was Takashi "Utata Kiyoshi" Kogure.[8][9]

Capcom wanted to release Mega Man 3 to market before Cocoron, and they refused to delay the title despite internal problems of production.[citation needed]

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Release

The game was released in Japan on May 3, 1991.[1][2]

A port of the game to the PC Engine, titled PC Cocoron was announced,[10] and was previewed in various magazines, including Weekly Famitsu,[11] and Console Plus #28.[12] Ultimately however, it was not released, and a copy of PC Cocoron is in the possession of the Game Preservation Society.[10]

Reception

Japanese gaming magazine Famitsu gave it a score of 26 out of 40.[1]

Family Computer Magazine readers voted to give it a 19.7 out of 30 score.[13]

Wired writer Chris Kohler called the game boring, repetitive, and difficult.[3]

Notes

  1. Japanese: ココロン, Hepburn: Kokoron

References

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