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Comparison of 3D computer graphics software

From Wikipedia, the free encyclopedia

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3D computer graphics software refers to packages used to create 3D computer-generated imagery.

General information

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Current software

This table compares elements of notable software that is currently available, based on the raw software, with no added plug-ins.

More information Application, Latest release date and version ...

Inactive software

There are many discontinued software applications.

More information Application, Latest release date and version ...
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Operating system support

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The operating systems on which the editors can run natively (without emulation or compatibility layers), meaning which operating systems have which editors specifically coded for them (not, for example, Wings 3D for Windows running on Linux with Wine).

More information Name, Windows ...
  1. Old versions supported AmigaOS, Solaris, and MorphOS
  2. LightWave 3D 5.0 and before supported AmigaOS.
  3. Maya 1.0 - 6.5 supported SGI Irix.
  4. Old versions supported Amiga OS, and Atari TOS
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Features

More information Modeling, 3D Painting ...

I/O

Image, video, and audio files

More information Imports, Exports ...

General 3D files

More information Imports, Exports ...

Game and renderer files

More information Imports, Exports ...

Cache and animation files

More information Imports, Exports ...

CAD files

More information Imports, Exports ...

Point clouds and photogrammetry files

More information Imports, ASTM E57 ...

GIS and DEM files

More information Imports, Exports ...
  1. VRML, Java 3D, Adobe Flash, Shockwave 3D, Acrobat 3D, OpenSceneGraph, USDZ, WebGL-related formats, etc...
  2. Caligari TrueSpace 3D Object format
  3. Metasequoia 4.0.0 dropped its RDS (Ray Dream Studio), and SCE (SoftF/X Model) exporters and 4.7.0 dropped its COB (Caligari TrueSpace 3D Object), DoGA CGA System SUF, and AMF exporters.
  4. Metasequoia 4.7.0 dropped the VRML 1.0 (WRL), and Three.js JMF exporters.
  5. OSG, OSGB, OSGT, OSGX, IVE and OSGA
  6. Metasequoia 4.0.0 dropped its PlayStation RSD importer and exporter.
  7. Metasequoia 4.7.0 dropped its POV-Ray POV exporter.
  8. Maya Cache and 3ds Max PC2 format are also used with FBX format.
  9. SLDPRT and SLDASM
  10. via AutoCAD DXF addon
  11. via Game Development Toolset
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Supported primitives

More information Application, Polygon ...
More information Application, Curves ...
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Modeling

More information Application, Hard surface Modeling ...
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Lookdev, Shader writing

More information Application, PBR viewport ...
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Lighting

More information Application, AlembicImporter ...
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Path-tracing rendering

More information Application, CPU rendering ...
More information Application, MIPMAP generation ...
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Level of detail (LoD) generation, baking

More information Application, LoD generation ...
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See also

References

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