Compulsion Games
Canadian video game developer From Wikipedia, the free encyclopedia
Compulsion Games Inc. is a Canadian video game developer and a studio of Xbox Game Studios based in Montreal. Established in 2009 by ex-Arkane Studios developer Guillaume Provost, the studio developed the 2013 puzzle-platform game Contrast and the 2018 survival horror game We Happy Few.
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Company type | Subsidiary |
---|---|
Industry | Video games |
Founded | 2009 |
Founder | Guillaume Provost |
Headquarters | Westmount, Montreal , Canada |
Key people |
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Products | |
Number of employees | 80[3] (2021) |
Parent | Xbox Game Studios (2018–present) |
Website | compulsiongames |
History
Summarize
Perspective
Compulsion Games was founded in Montreal in 2009 by Guillaume Provost, who had previously worked for Arkane Studios.[4] To raise funds for their first game, the team of Compulsion Games worked on external projects, including Darksiders, Dungeon & Dragons: Daggerdale, and Arthur Christmas: Elf Run.[5]
In November 2013, Compulsion Games released the puzzle-platform game Contrast for Windows, PlayStation 4, PlayStation 3, and Xbox 360. By January 2014, the game had sold more than one million copies.[6] The Xbox One version was eventually released in June 2014.[7]
In February 2015, the company announced We Happy Few as its next game.[8] Debuting at PAX East 2015, it received unprecedented hype, which the studio struggled to control. Receiving comparisons to BioShock, the team decided to pivot from the survival mechanics they initially envisioned to a more narrative-based game. In June, Compulsion launched a Kickstarter campaign to fund development, which ultimately exceeded its goal.[9] Microsoft then showcased the game at E3 2016.[10]
The game launched in Early Access on PC and Xbox in July 2016.[11][12] By the summer of 2017, Compulsion had 40 people working on the game and a publishing deal with Gearbox Publishing. We Happy Few was given an April 2018 release date.[10] However, by January 2018, it was delayed so Compulsion could rework the first few hours of the game.[13]
At E3 2018, Microsoft announced it had acquired Compulsion Games, which would become part of Microsoft Studios (now known as Xbox Game Studios).[14][15] We Happy Few was finally released in August.[16] Critics praised its aesthetic, art direction, and narrative, but were more mixed about the actual gameplay.[17]
In 2019, after finishing the DLC for We Happy Few, Compulsion began work on its next game.[18] By October 2021, the studio had further doubled its staff and was working on a narrative, third-person perspective game. It would avoid some missteps from We Happy Few, such as using roguelike elements or an early access approach.[19]
South of Midnight was revealed at a June 2023 Xbox Showcase, a third-person action-adventure game set in a magical version of the American South.[20] In January 2025, Microsoft revealed an April release date for Xbox Series X and S, PC, and Game Pass.[21][22]
Games developed
Year | Title | Platform(s) | Publisher |
---|---|---|---|
2013 | Contrast | Microsoft Windows, PlayStation 4, PlayStation 3, Xbox One, Xbox 360 | Focus Entertainment |
2018 | We Happy Few | Microsoft Windows, PlayStation 4, Xbox One | Gearbox Publishing |
2025 | South of Midnight | Microsoft Windows, Xbox Series X/S | Xbox Game Studios |
References
External links
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