Top Qs
Timeline
Chat
Perspective
Critter (chess)
From Wikipedia, the free encyclopedia
Remove ads
Critter is a cross-platform UCI chess engine by Slovakian programmer Richard Vida which is free for non-commercial use. The engine has achieved top five on most chess engine Elo rating lists.[1][2][3][4]
Remove ads
History
Richard Vida started working on Critter in late 2008. The first version was originally written in Object Pascal but the code was later converted to C++ using Bitboard technology because Delphi did not perform well under 64-bit processors.[5][6] Critter had its over-the-board (OTB) debut at the ICT 2012, where it became a strong runner-up behind the Rybka cluster.[7]
Notable games
Tornado vs Critter,
nTCEC S2, Stage 2, 3.6
nTCEC S2, Stage 2, 3.6
| a | b | c | d | e | f | g | h | ||
| 8 | 8 | ||||||||
| 7 | 7 | ||||||||
| 6 | 6 | ||||||||
| 5 | 5 | ||||||||
| 4 | 4 | ||||||||
| 3 | 3 | ||||||||
| 2 | 2 | ||||||||
| 1 | 1 | ||||||||
| a | b | c | d | e | f | g | h | ||
Here Critter played 16...Ng4, sacrificing a rook for a strong attack.
- Tornado vs Critter, nTCEC S2, Stage 2, 3.7, 0–1 Critter sacs two pawns and the exchange to build up a strong attack.[8]
- Toga vs Critter, nTCEC S2, Stage 2, 4.6, 0–1[8]
References
Wikiwand - on
Seamless Wikipedia browsing. On steroids.
Remove ads