Draco (programming language)
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Draco was a shareware programming language created by Chris Gray. First developed for CP/M systems, Amiga version followed in 1987.[1]
Paradigm | imperative (procedural), structured |
---|---|
Designed by | Chris Gray |
First appeared | early 1980s, discontinued around 1990 |
Typing discipline | static, strong, manifest |
OS | CP/M, Amiga |
License | copyrighted shareware |
Filename extensions | .d .g |
Influenced by | |
ALGOL 68, Pascal, C |
Although Draco, a blend of Pascal and C,[2] was well suited for general purpose programming, its uniqueness as a language was its main weak point.[3] Gray used Draco for the Amiga to create a port of Peter Langston's game Empire.
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