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Draco (programming language)
From Wikipedia, the free encyclopedia
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Draco was a shareware programming language created by Chris Gray. First developed for CP/M systems, Amiga version followed in 1987.[1]
Although Draco, a blend of Pascal and C,[2] was well suited for general purpose programming, its uniqueness as a language was its main weak point.[3] Gray used Draco for the Amiga to create a port of Peter Langston's game Empire.
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