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F-16 Aggressor

1998 combat flight simulator video game From Wikipedia, the free encyclopedia

F-16 Aggressor
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F-16 Aggressor is a video game developed by General Simulations Incorporated and published by Bethesda Softworks in 1998-1999.

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Gameplay

F-16 Aggressor is a game in which a flight simulation features a fly-by-wire system and models the F-16's flight systems, weapons, and g-forces. Missions and instant-action scenarios for modern combat in this game often involve long-range missile engagements rather than traditional dogfighting. Since a single missile can destroy most targets — including the player's aircraft — mastering evasive techniques is crucial.[2]

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Development

The game was announced in May 1998 by Virgin Interactive.[3][4] In January 1999, Bethesda Softworks acquired the US publishing rights to the game.[5] The title was developed by General Simulations Incorporated, a company founded initially as Virtek International in 1993.[6][7]

Reception

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The game received average reviews according to the review aggregation website GameRankings.[8] Adam Pavlacka of NextGen said, "F-16 Aggressor deserves high praise as a pure simulator. It accurately depicts the F-16, and it runs on an average system. If you want to train as a pilot, it's terrific. If you're looking for an enjoyable combat experience, however, look elsewhere."[2]

References

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