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Fallen Age

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Fallen Age is a cancelled massively multiplayer online role-playing game from Netamin, both announced and shelved in 2001.

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Gameplay

In Fallen Age, players would have entered a cyberpunk world that fused science fiction with fantasy elements. The gameplay was built around a system of over 126 unique spells and skill abilities, all rendered in isometric 3D visuals. Beyond traditional RPG mechanics, the game introduced a colonization sub-game that blended turn-based simulation with real-time strategy.[3]

Development

The game was announced in February 2001.[3] The title had been in development for two years with 15 members working on Fallen Age at Netamin, and 50 individuals at their partner SK Corp.[4]

Fallen Age was originally scheduled to be released in Q4 2001.[5] It was put on indefinite hold in July 2001.[6][7] Netamin cited creative differences with their partners in Korea as reasons why the game was cancelled.[2]

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References

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