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Flesh and Sand
2017 film From Wikipedia, the free encyclopedia
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Flesh and Sand (Spanish: Carne y arena) is a 2017 American short virtual reality project written and directed by Alejandro González Iñárritu that plunges "viewers into the harsh life of an immigrant".[1] It was created by Iñárritu and cinematographer Emmanuel Lubezki in collaboration with ILMxLAB with support from Legendary Entertainment and the Fondazione Prada in Italy.[2]
Flesh and Sand (Carne y arena) premiered at the 2017 Cannes Film Festival as part of the official selection and was the first virtual reality project to ever be featured at the festival.[3][4] It was later featured at the Prada Foundation in Milan,[1] attracting significant international attention for its highly innovative character as well as its strong political message.[5][6] It was awarded the first Special Achievement Academy Award in over 20 years by the Academy of Motion Picture Arts and Sciences.[7]
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Synopsis
The film places the viewer among a group of migrants who are led by a coyote across the Mexican border into the U.S. until they are stopped by the border patrol. The story is based on interviews Alejandro G. Iñárritu did with Mexican and Central American refugees about their life stories.[8][9][10] Benjamin B of American Cinematographer remarked, "The extraordinary achievements of the virtual reality process has been admired for it brings the viewer back before Lumière brothers invented public screenings with projectors... much like the Edison Kinetoscopes in the Nickelodeon parlors in the early 1900s."[11] "Virtually present, physically invisible", Iñárritu's sub-title for Carne y arena, describes how VR changes the nature of the audience.[11]
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Cast
- Hector Luis Bustamante
- Omar Castaneda
- Toy Lei
Reception
Flesh and Sand (Carne y arena) has received an overwhelmingly positive response since its premiere at the Cannes Film Festival on May 17, 2017.[12] and continues to receive popularity and acclaim exhibiting at the Tlatelolco University Cultural Center in Mexico City, the Fondazione Prada in Milan, and the Los Angeles County Museum of Art (LACMA).[10][13]
Acclaimed for its success in creating a new experience to engage more senses and emotions than film by using VR technology, Carne y arena was described by Germano Celant as "a fusion of identities arises: a psychophysical unity in which, by crossing the threshold of the virtual, the human strays into the imaginary and vice versa. It is a revolution in communication in which seeing is transformed into feeling and into a physical engagement with cinema: a transition from the screen to the gaze of the human being, with a total immersion of the senses."[10]
References
External links
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