Game Boy Sound System
File format From Wikipedia, the free encyclopedia
The Game Boy Sound System (GBS) is a file format containing Nintendo Game Boy sound driver data designed for the Game Boy sound hardware.
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GBS rips are an arduous task often involving debuggers and compiled assembly code, as there was no uniform sound driver for each Game Boy game. As a result, GBS players and the files themselves emulate just enough of the original hardware and ROM data to play back the music driver and data.
Players
- Kobarin Media Player - Includes a front end, supports GBS and many chiptune formats natively, has a Winamp plugin converter.
- Audacious - *nix player that accepts GBS.
- Chipamp - Winamp plug-in bundle compiled by OverClocked ReMix allowing playback of over 40 chiptune and tracker formats
- gbsplay - Open source player (Linux, *nix) (and XMMS plugin in older versions)[1]
- NEZPlug++ - Winamp plug-in that currently supports the most up-to-date implementation of the GBS format.
- Audio Overload - A media player capable of playing a variety of audio formats from vintage consoles and computers.
- Noise Entertainment System - a NSF/e (NES Sound File), GBS, VGM and SPC player for the iPhone and iPod touch.
- VLC Media Player
References
Wikiwand - on
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