Top Qs
Timeline
Chat
Perspective
Ghetto Blaster (video game)
1985 video game From Wikipedia, the free encyclopedia
Remove ads
"Ghetto Blaster" is a computer game that was released for the Commodore 64 in 1985. It was developed by two former employees of Taskset, a software house, Tony Gibson and Mark Harrison.[3][4]
Remove ads
Gameplay and Story
Rockin' Rodney is the player character and protagonist of the game,[5] and has been employed as a courier for the fictional record company Interdisc. The player must find and collect batteries for their ghetto blaster and afterwards locate ten cassette tape demos of dance music. When this is done, the player must get people to dance to the tape demos by listening to them on their boombox. The main aim of the game is to deliver the tapes to Interdisc[6] by navigating through a maze of streets, alleyways, and cul-de-sacs, which are laid out and populated by various characters.
The street names are named after famous songs (e.g. "Blackberry Way", "Desolation Row"). A map is provided in the cassette inlay,[6] and some of the characters reference others.
Remove ads
Reception
Zzap!64 praised the game's music and gameplay, but criticized its repetitive nature and lack of a real scoring system, which removes any potential replay value.[6]
References
Wikiwand - on
Seamless Wikipedia browsing. On steroids.
Remove ads