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Ghost Giant

2019 puzzle video game From Wikipedia, the free encyclopedia

Ghost Giant
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Ghost Giant is a virtual reality puzzle game developed and published by Zoink for the PlayStation 4 through PlayStation VR and Oculus Quest.[1] It was released for PlayStation VR in April 2019 and Oculus Quest in February 2020.

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Gameplay

In the game, the player assumes control of the titular Ghost Giant. The Giant is tasked to assist a young boy named Louis by manipulating the game's world, lifting items and solving puzzles.[2] Players can also explore the world of Sancourt and interact with various non-playable characters living in the city.[3] For instance, players can use the PlayStation Move controller to rotate houses and discover what can be found inside.[4]

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Development

The studio worked with Swedish writer Sara Bergmark Elfgren to create the story.[5] The main theme is friendship, as the player needs to become a "supporting friend" for Louis as they helped him solve various problems and puzzles in the game.[6] The game took 18 months to develop, and the team drew inspirations from homemade toys, such as miniature cardboard towns, when they were creating the game.[7] Announced during Sony's E3 2018 press conference,[8] the game was released digitally on April 19, 2019 for the PlayStation VR headset, while the retail release, handled by Perp Games, was released on May 7.[3] In November 2019, Zoink announced that it would be coming to Oculus Quest in December the same year, though it was subsequently delayed to February 20, 2020.[9][10]

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Reception

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The game received generally positive reviews upon releases, according to review aggregator Metacritic.[17][18]

Mike Epstein from IGN described the story as "charming", though he felt that some of the puzzles were too simple.[19] Rich Meister of Destructoid stated that Ghost Giant "feels like a VR advancement of a classic PC point-and-click adventure game, albeit one with a great look, phenomenal sound design". He also enjoyed the story, though he noted its short length.[20] UploadVR praised the game's handling of depression and neglect, writing "Louis may be an animal, but the developer’s sensitive handling of these subjects gives him remarkable humanity".[21] Liam Croft of Push Square noted that the game "belong[ed] in the conversation for the very best PSVR game", writing, "Its utterly phenomenal series of scenes will live long in the memory, complemented by a narrative that demands immediate investment...Outstanding presentation that rewards exploration is the cherry on top of a title we won’t be forgetting about any time soon."[16] Pascal Tekaia of Adventure Gamers gave the game 4 stars out of 5, stating, "The game doesn’t revolutionize the virtual reality medium, but it throws players into a well-realized, charming world with simple yet satisfying gameplay and a surprisingly emotional tale."[13]

References

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