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Goblin Sword
2014 platforming video game From Wikipedia, the free encyclopedia
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Goblin Sword is a 2D platform video game created by developer Eleftherios Christodoulatos. It was released for iOS on 11 September 2014, and Nintendo Switch on February 13, 2020.[1][2][3]
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Gameplay
The game involves 'slaying as many monsters as a player can, collect loot, avoid dangerous traps and defeat menacing bosses, before facing the evil wizard himself'.
It has 89 levels each with 2 treasure chests, usually hidden behind a 'fake wall'. There are also crystal shards, which are collected to unlock secret levels. In the game, there is a limited amount of health. Every time a player gets hit, they lose one heart. If the player was to fall down a pit, they would lose all health.[4][5][6][7]
There are currently 24 weapons and relics, as well as 36 achievements.[8]
The game is set in a medieval fantasy genre and has settings such as forests, caves and castles. When you kill a monster, you will receive coins (or a group of coins called a gem). These coins can be used to buy things, such as weapons or armour.[9][10]
It has main areas, including Great Forest, Ancient Castle, Dark Caves, Lost City and Sacred Ruins.[11]
There are several bosses in the game.[12]
If you clear 100% of each area, you can unlock more things and a different ending if you clear them all.[2][further explanation needed]
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Reception
Reception
Goblin Sword has received "generally favorable" reviews according to review aggregator Metacritic.[1]
TouchArcade praised its difficulty level.[2]
MacRumors considered it one of their top 5 iOS apps worth checking out.[13]
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References
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