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High Hell

2017 video game From Wikipedia, the free encyclopedia

High Hell
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High Hell is a 2017 first-person shooter video game developed by Terri Vellmann and Adam "Doseone" Drucker and published by Devolver Digital for Windows and macOS. It was released via Steam and itch.io. Both developers had previously collaborated on Heavy Bullets (with Doseone as a composer); they would later collaborate on Sludge Life and Disc Room.[1]

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Gameplay

High Hell is a first-person shooter where the player controls an unnamed female luchador as she infiltrates a cartel and massacres its members. The player navigates various levels in the form of linear corridors between buildings, as they shoot enemies in quick succession. A kick attack is available to kick down doors to speed up progress as well as to subdue enemies. The player may also choose to engage in stealth to go unnoticed. One unique feature is that the player only has limited ammunition and cannot reload, forcing the player to complete the level in quick bursts with high accuracy. The game's objectives, aside from defeating enemies, also include saving hostages and burning laundered money.[1][2]

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Reception

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High Hell received "generally favorable" reviews, according to review aggregator website Metacritic.[3] OpenCritic determined that 76% of critics recommend the game.[4]

Chris Moyse of Destructoid praised its unique and fast-paced gameplay and noting that its intensity overcame the game's extremely short length.[5] Stephanie Chan of VentureBeat noted its chaotic gameplay and absurdist humor to be the game's greatest strengths.[6]

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References

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