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How to Master the Video Games
1981 arcade guide book From Wikipedia, the free encyclopedia
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How to Master the Video Games is a paperback book written by Tom Hirschfeld and published by Bantam Books in 1981. It is a guidebook exploring 30 of the most popular arcade games of its time.[1] Grame Mason writing for Eurogamer described it as "one of the first tips books"[2] while Scott Stilphen identified it as one of "the first 2 'how to' video game books" alongside Ken Uston's Mastering Pac-Man which came out the same year.[3][4]
Hirschfeld divides the included games into broad categories in the table of contents: Space Invaders-type, Asteroids-type, maze, reflex, and miscellaneous.[5] Space Invaders-type corresponds to the modern genre of fixed shooter, while Asteroids-type is now called multidirectional shooter.
The book was followed by How to Master Home Video Games in 1982 by the same author.[6] In 1982 Michael Blanchet released two competing books, How to Beat the Video Games[7] and How to Beat Atari, Intellivision, and Other Home Video Games.[8][3]
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Reception
How to Master the Video Games sold about 650,000 copies, appearing on The New York Times mass-market paperback list.[9]
Stanley Greenlaw reviewed the book for Computer Gaming World, and stated that "The book is just the ticket for the game player who wants to be more than a novice. If you really want to enjoy the coin-operated arcades take a few of those spare quarters and pick up How to Master the Video Games, you'll come out ahead in the long run."[1]
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References
External links
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