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HyperNEAT

From Wikipedia, the free encyclopedia

HyperNEAT
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Hypercube-based NEAT, or HyperNEAT,[1] is a generative encoding that evolves artificial neural networks (ANNs) with the principles of the widely used NeuroEvolution of Augmented Topologies (NEAT) algorithm developed by Kenneth Stanley.[2] It is a novel technique for evolving large-scale neural networks using the geometric regularities of the task domain. It uses Compositional Pattern Producing Networks [3] (CPPNs), which are used to generate the images for Picbreeder.org Archived 2011-07-25 at the Wayback Machine and shapes for EndlessForms.com Archived 2018-11-14 at the Wayback Machine. HyperNEAT has recently been extended to also evolve plastic ANNs [4] and to evolve the location of every neuron in the network.[5]

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Querying the CPPN to determine the connection weight between two neurons as a function of their position in space. Note sometimes the distance between them is also passed as an argument.
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Applications to date

  • Multi-agent learning[6]
  • Checkers board evaluation[7]
  • Controlling Legged Robots[8][9][10][11][12][13]video
  • Comparing Generative vs. Direct Encodings[14][15][16]
  • Investigating the Evolution of Modular Neural Networks[17][18][19]
  • Evolving Objects that can be 3D-printed[20]
  • Evolving the Neural Geometry and Plasticity of an ANN[21]

References

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