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Instruments of Destruction
2024 video game From Wikipedia, the free encyclopedia
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Instruments of Destruction is a 2024 simulation video game developed and published by Radiangames for Windows.
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Gameplay
A main campaign mode consisting of more than 50 missions was added to the 1.0 version. It tasks the player to demolish structures using a selection of over 100 pre-designed vehicles. There's an additional 25 mission campaign where the player designs their own vehicles.[2] A sandbox mode that has no objectives is also included.[3] The designer drew inspiration for the primary campaign mode from the 1997 game Blast Corps.[2]
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Release
Radiangames is a one-person developer based in Illinois, U.S.[4] It is headed by Luke Schneider, previously known for being the lead tech designer on Red Faction: Guerrilla, another physics-based destruction game.[1] The game was announced in April 2021 for an early access release in the fourth quarter of 2021.[1][5] It was released in early access eventually on March 2, 2022.[6] The game was released out of early access on May 10, 2024.[7] Console versions are planned for later in 2024.[4]
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Reception
- Early access
NME said the "destruction system is both spectacular and wonderfully intricate" but compared the game unfavorably to Besiege.[8] Eurogamer said the vehicle editor is easy and fun to use and the game surpasses being merely a imitator of Besiege.[9] GameStar noted the destruction physics as superior to that of Besiege. They also noted the "unexpectedly cool soundtrack".[10] They later included the game on a list of best physics games on Steam.[11] After playing the early access version, TJ Denzer of Shacknews said his time with the game "has been an absolute blast".[12][13]
- Full release
PC Gamer described the destruction tech as beautiful and the game itself as a joy to play.[2]
References
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