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KO OP

Game studio cooperative From Wikipedia, the free encyclopedia

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KO_OP is a Canadian game studio cooperative based in Montreal. It was founded in 2012.

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History

Studio director Saleem Dabbous and programmer Bronson Zgeb founded KO_OP in 2012 to make "visually arresting avant-garde games".[2] The studio is run as a workers cooperative with equal salary and decision-making between co-owners.[3][4] Dabbous and Zgeb used personal savings to launch the company and relied on work-for-hire to finance its own games. They struggled with inexperience in their over-scoped early projects, as they moved through a dozen prototypes and eventually cancelled two projects in full production.[2]

Gnog was nominated for Excellence in Visual Art at the 2016 Independent Games Festival[5] and released in 2017.[6] KO_OP also built "The Mirror of Spirits", an expansion for Lara Croft Go, in 2016.[7]

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List of games

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References

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