Nintendo Software Technology

American video game developer From Wikipedia, the free encyclopedia

Nintendo Software Technology

Nintendo Software Technology Corporation, doing business as Nintendo Software Technology (NST), is an American video game developer. NST was created by Nintendo as a first-party developer to create games for the North American market, though their games have also been released worldwide. The company was founded by Minoru Arakawa, Claude Comair and Scott Tsumura in 1998 and is located inside of Nintendo of America's headquarters in Redmond, Washington.

Quick Facts Trade name, Company type ...
Nintendo Software Technology Corporation
Nintendo Software Technology
Company typeSubsidiary
IndustryVideo games
Founded1998; 27 years ago (1998)
FoundersMinoru Arakawa
Claude Comair
Scott Tsumura
Headquarters,
Key people
Tim Bechtel[1] (president)
ProductsList of software developed
OwnerNintendo
Number of employees
~50 (2019)[2]
ParentNintendo
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History

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Perspective

The establishment took place in 1998 through a collaboration with the private university DigiPen Institute of Technology, also located in Redmond. The offices opened with several doctorate level instructors and some recent graduates of the university working with several Nintendo of America designers and producers. Their first game, Bionic Commando: Elite Forces, was released for the Game Boy Color in 2000 and was a sequel of Capcom's Bionic Commando.

Over the years, NST has developed many games for Nintendo consoles such as the Mario vs. Donkey Kong series, Wave Race: Blue Storm, and Metroid Prime Hunters.

NST started developing Project H.A.M.M.E.R. for the Nintendo Wii but several problems landed the project in 'development hell'. A large amount of funding was spent on cut-scenes early in development, and so when the project started to fall behind, senior staff didn't want to end it because of the capital already spent. The American developers suggested that the problem was the gameplay, however, the Japanese managers believed the problem was the environments. This dispute, among others, made the project drag on for a number of years, before it was completely abandoned in 2009 and a large number of staff were made redundant.[3]

DigiPen's Main Campus was based in the same building as theirs until 2010.

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Main logo from 2008-2024.

List of software developed

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List of applications developed

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Year Title Platform(s)
2006 Nintendo 64 Emulator Wii
2009 BBC iPlayer Channel Wii
Mario Calculator and Clock DSiWare
Animal Crossing Calculator and Clock DSiWare
2011 Kirby TV Channel Wii
2012 Wii U Chat (Co-developed w/ NERD and Vidyo)[6] Wii U
2013 Wii Street U[7] Wii U
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Cancelled games

More information Title, Platform(s) ...
Title Platform(s)
Project H.A.M.M.E.R. Wii
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References

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