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Non-smooth mechanics

Modeling approach in mechanics From Wikipedia, the free encyclopedia

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Non-smooth mechanics is a modeling approach in mechanics which does not require the time evolutions of the positions and of the velocities to be smooth functions.[1] Due to possible impacts, the velocities of the mechanical system are allowed to undergo jumps at certain time instants in order to fulfill the kinematical restrictions. Consider for example a rigid model of a ball which falls on the ground. Just before the impact between ball and ground, the ball has non-vanishing pre-impact velocity. At the impact time instant, the velocity must jump to a post-impact velocity which is at least zero, or else penetration would occur. Non-smooth mechanical models are often used in contact dynamics.

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