PostCSS
Software development tool that uses JavaScript-based plugins to automate routine CSS operations From Wikipedia, the free encyclopedia
PostCSS is a software development tool that uses JavaScript-based plugins to automate routine CSS operations.[3] It was designed by Andrey Sitnik with the idea taking its origin in his front-end work for Evil Martians.[4]
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Developer(s) | Andrey Sitnik, Ben Briggs, Bogdan Chadkin |
---|---|
Initial release | November 4, 2013 |
Stable release | |
Repository | postcss |
Written in | JavaScript |
Operating system | Cross-platform |
Available in | English |
Type | CSS development tool |
License | MIT License[2] |
Website | postcss |
Functionality
Summarize
Perspective

PostCSS is a framework to develop CSS tools.[5] It can be used to develop a template language such as Sass and LESS.[6]
The PostCSS core consists of:[7]
- CSS parser that generates an abstract syntax tree
- Set of classes that comprises the tree
- CSS generator that generates a CSS line for the object tree
- Code map generator for the CSS changes made
Features are made available through plugins. The plugins are small programs working with the object tree. After the core has transformed a CSS string into an object tree, the plugins analyze and change the tree. Then PostCSS generates a new CSS string for the plugin-changed tree.
PostCSS and its plugins are written in JavaScript and distributed through npm, which offer APIs for low-level JavaScript operations.
There are official tools making it possible to use PostCSS with build systems such as Webpack,[8] Gulp,[9] and Grunt.[10] There is also a console interface available.[11] Browserify or Webpack can be used to open PostCSS in a browser.[12]
Syntaxes
PostCSS allows changing the parser and generator. In this case, PostCSS could be used to work with the Less[13] and SCSS[14] sources. However, PostCSS on its own cannot compile Sass or Less to CSS. What it does is change the original files — for instance, by sorting the CSS properties or checking the code for mistakes. PostCSS supports SugarSS.[15]
Plugins
PostCSS plugins perform different CSS processing tasks ranging from analysis and properties sorting to minification.
The complete plugin list can be found on postcss.parts, with some examples listed below.
- Autoprefixer to add and clear browser prefixes.[16]
- CSS Modules to get CSS selectors isolated and code organized. It is supplied as part of Webpack.[17][18]
- stylelint to analyze CSS code for mistakes and check style consistency.[19]
- stylefmt fixes the CSS code according to the stylelint settings.[20]
- PreCSS to perform some Sass/Less preprocessing functions.[21]
- postcss-preset-env to emulate features from unfinished CSS specification drafts.[22]
- cssnano to make CSS smaller in size by getting rid of the spaces and rewriting the code.[23]
- RTLCSS to change CSS code so that the design should be suitable for right-to-left writing (such is applied in Arabic and Hebrew).[24]
- postcss-assets, postcss-inline-svg and postcss-sprites to work with graphics.[25][26][27]
History
Summarize
Perspective
During the course of the Rework project, the idea of modular CSS processing was suggested by TJ Holowaychuk September 1, 2012.[28] February 28, 2013, TJ expressed it in public.[29]
March 14, 2013, Andrey Sitnik's front-end work for Evil Martians resulted in Autoprefixer, a Rework-based plugin.[30] Initially, the plugin name was rework-vendors.[31]
As Autoprefixer grew, Rework could no longer to meet its needs.[32] September 7, 2013,[33] Andrey Sitnik started to develop PostCSS based on the Rework ideas.[34]
In 3 months, the first PostCSS plugin, grunt-pixrem was released.[35] December 22, 2013, Autoprefixer version 1.0 migrated to PostCSS.[36]
For PostCSS, the primary style focus is alchemy.[37] The project logo represents the philosopher's stone.[38] Major and minor PostCSS versions get their names after the Ars Goetia demons.[39] For instance, version 1.0.0 is called Marquis Decarabia.
The term postprocessor has caused some confusion.[40] The PostCSS team used the term to show that PostCSS was not a template language (preprocessor) but a CSS tool. However, some developers think the term postprocessor would better suit browser tools (for instance, -prefix-free).[41] The situation has become even more complicated after the release of PreCSS. Now, instead of postprocessor, the PostCSS team use the term processor.[42]
References
External links
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