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Reader Rabbit 2
1991 educational video game From Wikipedia, the free encyclopedia
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Reader Rabbit 2 is a 1991 educational video game, the sequel to Reader Rabbit and the fourth game in the Reader Rabbit franchise. A facelift was given to the game's predecessor to match the graphical fidelity of Reader Rabbit 2.[2]
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Gameplay
The game can be played with the keyboard or a mouse. Set in a location called Wordsville, the game contained four word-based minigames.[3] Players are taught about vowel sounds and how to construct sentences.[4]
Reception
Reception
Heidi E.H. Aycock of Compute! praised the game for demonstrating how educational games could be as visually and aurally stunning as other genres of video gaming.[7] Game Players PC Entertainment reviewed the game as a solid choice for young players at school and home.[8]
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References
External links
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