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RealThings
Early skeuomorphic design for digital interfaces, developed by IBM From Wikipedia, the free encyclopedia
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IBM RealThings is a software interface design methodology proposed by IBM in 1998. Instead of using traditional computer-based elements, RealThings proposes that images of physical real-life objects are used instead. This was aimed to be more "natural and intuitive, allowing users to focus more on their tasks and less on computer artefacts".[1]
![]() | The topic of this article may not meet Wikipedia's general notability guideline. (October 2018) |

As a demonstration IBM created RealPhone, RealCD and RealBook.
There were some indications that the examples chosen did not faithfully represent things in real life.[2]
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