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Riddle of the Sphinx (Atari 2600)
1982 video game From Wikipedia, the free encyclopedia
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Riddle of the Sphinx is a vertically-scrolling action-adventure game written by Bob Smith[1] for the Atari 2600 and published by Imagic in 1982. The player, as the Prince of Egypt, must collect treasures and gain strength to rescue the land from a terrible curse.[2]
Smith wrote several other games for Imagic, including Star Voyager and Dragonfire.[1]
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Gameplay
The goal of Riddle of the Sphinx is to reach the Temple of Ra and make the correct offering.[3]
Reception
Richard A. Edwards reviewed Riddle of the Sphinx in The Space Gamer #58, and called it a "masterful" blend of strategy and arcade gaming in a home cartridge.[2]
Reviews
See also
References
External links
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