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SignWriting

System of writing sign languages From Wikipedia, the free encyclopedia

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Sutton SignWriting, or simply SignWriting, is a writing system for sign languages. It can be used to write any sign language, including American Sign Language, Brazilian Sign Language, Tunisian Sign Language, and many others.[1]

Quick Facts SignWriting, Script type ...

SignWriting is the only international writing system for sign languages.[2] It has been used to publish young adult fiction,[3] translate the Bible,[4] caption YouTube videos,[5] and study sign language literacy.[6]

The SignWriting system is visually iconic: its symbols depict the hands, face, and body of a signer. And unlike most writing systems, which are written linearly, the symbols of SignWriting are written two-dimensionally, to represent the signing space.[7]

SignWriting was invented in 1974 by Valerie Sutton, a ballet dancer who eight years earlier had developed a dance notation named Sutton DanceWriting.[8] The current standardized form of SignWriting is known as the International Sign Writing Alphabet (ISWA).[9]

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History

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Sutton originally created SignWriting in Denmark in the fall of 1974, at the request of professor Lars von der Lieth and others on his research team in the Audiology Research Group at the University of Copenhagen.[10]

Sutton was asked to work on a research project, transcribing the gestures made by Danish hearing and Deaf people while they speak or sign. The project, part of a dissertation by Jan Enggaard Pedersen, showed that Danish Sign Language was a rich language, while the gestures of hearing people were unconnected with language.[11]

Sutton's experience transcribing Danish sign language inspired her to work with Deaf people worldwide, helping them to write their own sign languages. She named the new writing system “SignWriting”.[12]

SignWriting has since been used to write the sign languages of 40 countries.[1] However, it is not clear how widespread its use is in each country.

Between 1986 and 1994 Sutton worked with a software developer to create "SignWriter", a word processor for SignWriting which runs on MS-DOS computers. SignWriter included an integrated sign dictionary, and support for multiple languages and countries.[13]

In 1996, Antonio Carlos da Rocha Costa, a professor at the Pontifical Catholic University of Rio Grande do Sul (PUCRS), discovered SignWriter and introduced it to his colleagues, beginning Brazil's institutional use of SignWriting.[14]

In 2001, SignWriting was used in a Brazilian Sign Language dictionary containing more than 9,500 signs, which was published by the University of São Paulo.[15][16]

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SignWriting displayed on the wall of a Deaf school in Brazil.

In 2005, the Brazilian government issued Federal Decree 5626, which specified that Brazilian Sign Language be taught in universities and public schools, so it could serve as the primary language of instruction for Deaf students.[17]

SignWriting is used to teach Brazilian Sign Language in 18 Federal Universities and 12 public schools in Brazil.[18] In Germany, it is taught to deaf adults to improve their ability to read and write spoken German.[19] There is also a German website dedicated to SignWriting.[20]

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Symbols

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In SignWriting, a combination of iconic symbols for handshapes, orientation, body locations, facial expressions, contacts, and movement[21][22] are used to represent words in signed languages. Since SignWriting, as a featural script,[23] represents the actual physical formation of signs rather than their meaning, no phonemic or semantic analysis of a language is required to write it. A person who has learned the system can "feel out" an unfamiliar sign in the same way an English speaking person can "sound out" an unfamiliar word written in the Latin alphabet, without even needing to know what the sign means.

The number of symbols is extensive and often provides multiple ways to write a single sign. Just as it took many centuries for English spelling to become standardized, spelling in SignWriting is not yet standardized for any sign language.

Words may be written from the point of view of the signer or the viewer. However, almost all publications use the point of view of the signer, and assume the right hand is dominant. Sutton originally designed the script to be written horizontally (left-to-right), like English, and from the point of view of the observer, but later changed it to vertical (top-to-bottom) and from the point of view of the signer, to conform to the wishes of Deaf writers.

Orientation

All SignWriting shows the perspective of the signer. For some hand shapes the orientation is unambiguous, but the color of the glyph always indicates hand orientation: Black indicates the back of the hand, white the palm. A hollow outline (white) glyph indicates that the palm faces the signer, and a filled (black) glyph indicates that the palm faces away from the signer. Split shading (half black, half white) indicates side views, with the order of the colors showing which side view is meant. Although in reality the wrist may turn to intermediate positions, only the four orientations are represented in SignWriting, as they are enough to represent signed languages.

If an unbroken glyph is used, then the hand is placed in the vertical (wall or face) plane in front of the signer, as occurs when finger spelling. A band erased across the glyph through the knuckles shows that the hand lies in the horizontal plane, parallel to the floor. (If one of the basic hand-shape glyphs is used, such as the simple square or circle, this band breaks it in two; however, if there are lines for fingers extended from the base, then they become detached from the base, but the base itself remains intact.)

The diagram to the left shows a BA-hand (flat hand) in six orientations. For the three vertical orientations on the left side, the hand is held in front of the signer, fingers pointing upward. All three glyphs can be rotated, like the hands of a clock, to show the fingers pointing at an angle, to the side, or downward. For the three horizontal orientations on the right side of the diagram, the hand is held outward, with the fingers pointing away from the signer, and presumably toward the viewer. They can also be rotated to show the fingers pointing to the side or toward the signer. Although an indefinite number of orientations can be represented this way, in practice only eight are used for each plane—that is, only multiples of 45° are found.

Hand shapes

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Handshapes and their equivalents in SignWriting

There are over a hundred glyphs for hand shapes, but all the ones used in ASL are based on five basic elements:

  • A square represents a closed fist, with the knuckles of the flexed fingers bent 90° so that the fingers touch the palm and the thumb lies over the fingers. Unadorned, this square represents the S hand of fingerspelling. Modified as described below, it indicates that at least one of the four fingers touches the palm of the hand.
  • A circle represents an "open fist", a hand where the thumb and fingers are flexed so as to touch at their tips. Unadorned, this is the O hand of fingerspelling. Modified, it indicates that at least one finger touches the thumb this way.
  • A pentagon (triangle atop a rectangle), as in the illustration used for the Orientation section above, represents a flat hand, where all fingers are straight and in contact. This is similar to the B hand of fingerspelling, though without the thumb crossing over the palm.
  • A 'C' shape represents a hand where the thumb and fingers are curved, but not enough to touch. This is used for the C hand of fingerspelling, and can be modified to show that the fingers are spread apart.
  • An angled shape, like a fat L, shows that the four fingers are flat (straight and in contact), but bent at 90° from the plane of the palm. It does not occur as a simple shape, but must include an indication of where the thumb is, either out to the side or touching the tips of the fingers.

A line halfway across the square or pentagon shows the thumb across the palm. These are the E, B, and (with spread fingers) 4 hands of fingerspelling.

These basic shapes are modified with lines jutting from their faces and corners to represent fingers that are not positioned as described above. Straight lines represent straight fingers (these may be at an angle to indicate that they are not in line with the palm; if they point toward or away from the signer, they have a diamond shape at the tip); curved lines for curved (cupped) fingers; hooked lines for hooked fingers; right-angle lines, for fingers bent at only one joint; and crossed lines, for crossed fingers, as shown in the chart at right. The pentagon and C are only modified to show that the fingers are spread rather than in contact; the angle is only modified to show whether the thumb touches the finger tips or juts out to the side. Although there are some generalizations which can be made for the dozens of other glyphs, which are based on the circle and square, the details are somewhat idiosyncratic and each needs to be memorized.

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For the top sign, the arrows show that the two '1' hands move in vertical circles, and that although they move at the same time (tie bar), the left hand (hollow arrowhead) starts away from the body (thin line) going up while the right hand (solid arrowhead) starts near the body (thick line) going down.

With the bottom sign, the right 'X' palm-down hand moves down-side-down relative to the stationary palm-up 'B' hand. This is overly exact: The ASL sign will work with any downward zigzag motion, and the direction and starting point of the circles is irrelevant.

Finger movement

There are only a few symbols for finger movement. They may be doubled to show that the movement is repeated.

A solid bullet represents flexing the middle joint of a finger or fingers, and a hollow bullet represents straightening a flexed finger. That is, a 'D' hand with a solid bullet means that it becomes an 'X' hand, while an 'X' hand with a hollow bullet means that it becomes a 'D' hand. If the fingers are already flexed, then a solid bullet shows that they squeeze. For example, a square (closed fist, 'S' hand) with double solid bullets is the sign for 'milk' (iconically squeezing an udder).

A downward-pointing chevron represents flexing at the knuckles, while an upward-pointing chevron (^) shows that the knuckles straighten. That is, a 'U' hand with a down chevron becomes an 'N' hand, while and 'N' hand with an up chevron becomes a 'U' hand.

A zigzag like two chevrons (^^) joined means that the fingers flex repeatedly and in sync. A double-line zigzag means that the fingers wriggle or flutter out of sync.

Hand movement

Hundreds of arrows of various sorts are used to indicate movement of the hands through space. Movement notation gets quite complex, and because it is more exact than it needs to be for any one sign language, different people may choose to write the same sign in different ways.

For movement with the left hand, the Δ-shaped arrowhead is hollow (white); for movement with the right hand, it is solid (black). When both hands move as one, an open (Λ-shaped) arrowhead is used.

As with orientation, movement arrows distinguish two planes: Movement in the vertical plane (up & down) is represented by arrows with double stems, as at the bottom of the diagram at left, while single-stemmed arrows represent movement parallel to the floor (to & fro). In addition, movement in a diagonal plane uses modified double-stemmed arrows: A cross bar on the stem indicates that the motion is away as well up or down, and a solid dot indicates approaching motion. To & fro movement that also goes over or under something uses modified single-stemmed arrows, with the part of the arrow representing near motion thicker than the rest. These are iconic, but conventionalized, and so need to be learned individually.

Straight movements are in one of eight directions for either plane, as in the eight principal directions of a compass. A long straight arrow indicates movement from the elbow, a short arrow with a cross bar behind it indicates motion from the wrist, and a simple short arrow indicates a small movement. (Doubled, in opposite directions, these can show nodding from the wrist.) A secondary curved arrow crossing the main arrow shows that the arm twists while it moves. (Doubled, in opposite directions, these can show shaking of the hand.) Arrows can turn, curve, zigzag, and loop-the-loop.

Shoulder, head, and eye movement

Arrows on the face at the eyes show the direction of gaze.

Contact

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Contact symbols. From left to right: touch, grasp, strike, brush, rub, enter

Six contact glyphs show hand contact with the location of the sign. That is, a handshape glyph located at the side of the face, together with a contact glyph, indicates that the hand touches the side of the face. The choice of the contact glyph indicates the manner of the contact:

  • an asterisk (∗ or *) for simply touching the place;
  • a plus sign (+) for grasping the place (usually the other hand);
  • a pound/hash sign (#) for striking the place;
  • a circle with a dot inside (⊙) for brushing along the place and then leaving it;
  • a spiral (꩜ or may be approximated with @) for rubbing the place and not leaving; if there is no additional arrow, this is understood to be in circles; and
  • two bars on either side of a contact symbol (|∗|) to indicate the contact happens between elements of the place of contact; usually between fingers, or inside a circular hand shape. (A contact other than the basic asterisk is rarely used between bars.)

Location

If the signing hand is located at the other hand, the symbol for it is one of the hand shapes above. In practice, only a subset of the more simple hand shapes occurs.

Additional symbols are used to represent sign locations at the face or body parts other than the hands. A circle shows the head.

Expression

There are symbols to represent facial movements that are used in various sign languages, including eyes, eyebrows, nose movements, cheeks, mouth movements, and breathing changes. The direction of head movement and eyegaze can also be shown.

Body movement

Shoulders are shown with a horizontal line. Small arrows can be added to show shoulder and torso movement. Arms and even legs can be added if necessary.

Prosody

There are also symbols that indicate speed of movement, whether movement is simultaneous or alternating, and punctuation.

Punctuation

Various punctuation symbols exist that correspond to commas, periods, question and exclamation marks, and other punctuation symbols of other scripts. These are written between signs, and lines do not break between a sign and its following punctuation symbol.

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Arrangement of symbols

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An example of SignWriting written in columns, the ASL translation of Jack and Jill

One of the unusual characteristics of SignWriting is its use of two-dimensional layout within an invisible 'sign box'. The relative positions of the symbols within the box iconically represent the locations of the hands and other parts of the body involved in the sign being represented. As such, there is no obvious linear relationship between the symbols within each sign box, unlike the sequence of characters within each word in most scripts for spoken languages. This is also unlike other sign language scripts which arrange symbols linearly as in spoken languages. However, since in sign languages many phonetic parameters are articulated simultaneously, these other scripts require arbitrary conventions for specifying the order of different parameters of handshape, location, motion, etc. Although SignWriting does have conventions for how symbols are to be arranged relative to each other within a sign, the two-dimensional layout results in less arbitrariness and more iconicity than other sign language scripts.[21]

Outside of each sign, however, the script is linear, reflecting the temporal order of signs. Signs are most commonly now written in vertical columns (although formerly they were written horizontally). Sign boxes are arranged from top to bottom within the column, interspersed with punctuation symbols, and the columns progress left to right across the page. Within a column, signs may be written down the center or shifted left or right in 'lanes' to indicate side-to-side shifts of the body.

Sequencing of signs in dictionaries

Sutton orders signs in ten groups based on which fingers are extended on the dominant hand. These are equivalent to the numerals one through ten in ASL. Each group is then subdivided according to the actual hand shape, and then subdivided again according to the plane the hand is in (vertical, then horizontal), then again according to the basic orientation of the hand (palm, side, back). An ordering system has been proposed using this beginning and examples from both American Sign Language and Brazilian Sign Language (LIBRAS).[24] The current system of ordering for SignWriting is called the Sign Symbol Sequence which is parsed by the creator of each sign as recorded into the on-line dictionary. This system allows for internal ordering by features including handshape, orientation, speed, location, and other clustered features not found in spoken dictionaries.

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Advantages and disadvantages

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Some of the advantages of SignWriting, compared to other writing systems for sign languages, are:

  • Its iconicity makes it easy to learn to read, in particular the iconicity that results from layout in two dimensions instead of just one.
  • It has detailed mechanisms for representing facial expression and other non-manuals.
  • It has been adapted for use with many different sign languages.

However, it has a few disadvantages as well:

  • The sheer size of its symbol set and the fine details which can be written create a challenge in learning how to write. It also means that the written form is largely situational and inventive; different people may write the same sign different ways, and a single person may alternate between transcriptions.
  • The two-dimensional spatial layout of SignWriting symbols within each sign, although it is more iconic than a linear layout, comes at a cost. SignWriting currently requires special software; SignWriting cannot be used as ordinary text within normal word processors or other application software. As a work-around, software (SignMaker and Rand Keyboard) is available on the SignWriting website which allows a sign, once assembled with special SignWriting software, to be copied easily as a graphic image into word processing or desktop publishing software.

SignPuddle is a plain-text (ASCII) string representation of signs. It can be stored as plain text anywhere and be replaced by signs with special programs such as the SignWriting Icon Server.[25] An RFC standard draft for it has been proposed,[1] which later evolved into a stricter draft standard known as "Formal Signwriting" (FSW). It can also use Unicode characters instead of ASCII escapes.[26] There is also an experimental TrueType font that uses the SIL Graphite technology to automatically turn these sequences into signs.[25]

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Unicode

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SignWriting is the first writing system for sign languages to be included in the Unicode Standard. 672 characters were added in the Sutton SignWriting (Unicode block) of Unicode version 8.0 released in June 2015. This set of characters is based on SignWriting's standardized symbol set[27] and defined character encoding model.[28][22]

The Unicode Standard only covers the symbol set. It does not address layout, the positioning of the symbols in two dimensions. Historically, software has recorded position using Cartesian (xy) coordinates for each symbol.[29] Since Unicode focuses on symbols that make sense in a one-dimensional plain-text context, the number characters required for two-dimensional placement were not included in the Unicode proposal.[22]

The Unicode block for Sutton SignWriting is U+1D800U+1DAAF:

More information A, B ...

Current software records each sign as a string of characters in either ASCII or Unicode. Older software may use XML or a custom binary format to represent a sign. Formal SignWriting uses ASCII characters to define the two-dimensional layout within a sign and other simple structures.[30] It would be possible to fully define a sign in Unicode with seventeen additional characters.[31] With either character set (Unicode or ASCII), the spelling of a sign produces a word that the can be efficiently processed with regular expressions. These sets are isomorphic.

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Accessibility

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Sutton has released the International SignWriting Alphabet 2010[32] under the SIL Open Font License. The symbols of the ISWA 2010 are available as individual SVG or as TrueType Fonts.

Google has released an open type font called Noto Sans SignWriting[33][34] that supports the SignWriting in Unicode 8 (uni8) specification with modifying characters and facial diacritics.

SignWriting is enabled on Wikimedia Incubator. Test wikis include the ASL Wikipedia on Incubator and the other test wikis of sign languages.

The Sutton SignWriting SignMaker is a sign editor that can be accessed directly, embedded in an iframe, and downloaded. It uses both Formal SignWriting in ASCII (FSW) and SignWriting in Unicode (SWU) character sets, along with the associated style string.

For modern web and app development, several packages are available on GitHub and NPM.

For sign language translation, SignWriting text is a useful abstraction layer between video and the natural language processing of sign language.[35] The usefulness of SignWriting in natural language processing was validated with a new method of machine translation that has achieved over 30 BLEU.[36][37] The conversion of sign language video to SignWriting text is an emerging field with open source options.[38]

Additional machine learning projects are available for handwriting recognition of SignWriting, SignWriting to spoken language, and spoken language to SignWriting.[39]

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