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Solid Clouds

Icelandic video game developer From Wikipedia, the free encyclopedia

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Solid Clouds is an Icelandic video game developer located in Reykjavík, Iceland.[1][2] It was founded in 2013 by co-founders Stefán Gunnarsson, a graduate in computer science from Reykjavík University, and Stefán Þór Björnsson of Íslandsbanki.[3][4] Solid Clouds has secured both private and public funding in its foundational years with the largest round in January 2018.[5]

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In 2013, Solid Clouds began development on Starborne using the Unity engine. It is a combination of 4X and massively multiplayer online real-time strategy game.[6][7] Solid Clouds was selected for the Nordic Showcase 2016 at the annual Slush conference.[8] Development of Starborne has received favorable coverage by video game press for its sixth[9] and seventh[10][11] alpha development rounds.[12][13][14][15][16][17]

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