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SpaceStationSim

2006 video game From Wikipedia, the free encyclopedia

SpaceStationSim
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SpaceStationSim is a space station simulation video game by American studio Vision Videogames.[4] The game was developed with cooperation from NASA[4][5][6] and the Japanese Space Administration.[7][8] A PlayStation 2 version for the game was announced but never released.[6]

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Gameplay

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Character select screen

SpaceStationSim is a life simulation game. The player takes the role as Chief Administrator of NASA.[1][9][10]

Development

The game was in developed for 5 years with a team of 20 people from Vision Videogames, as well as over 30 contributors from NASA.[11] Officially, the game was announced in September 2003 by GRS Games, the then predecessor of Vision Videogames.[12] GRS Games was an independent development company based in Towson, Maryland, that was working on the game. The company was acquired by Vision Videogames in March 2004 in a management buyout.[13][14][15] The game's budget was $3 million but then raised to $3.5 million.[13]

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Reception

The game has a 57% rating on Metacritic, based on 5 reviews.[4] GameZone rated the game 7.5 of 10.[18] The Space review praised the game, saying its one of the best contemporary space program-themed computer games for kids.[19]

SpaceStationSim eschews the hard-core management focus and deserves merit as the first simulation of space station life, bladder-challenged astronauts and all. It is an immersive and endearing game that, although ultimately a bit shallow, those with a love of games and space should consider picking up. The Space Review[19]

The game holds a 23% rating on Absolute Games.[20]

References

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