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Sparkle 3 Genesis

2015 video game From Wikipedia, the free encyclopedia

Sparkle 3 Genesis
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Sparkle 3 Genesis (stylized as The Sparkle³ genesis) is an arcade-style video game. It is the second title in Forever Entertainment [fr]'s Sparkle series of video games and the successor of the 2011 video game Sparkle 2 Evo and the predecessor of the 2016 video game Sparkle Zero.[1]

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Development

Sparkle 3 Genesis was developed by Madman Theory Games in collaboration with Plastic Games and published by Polish video game development studio[2] Forever Entertainment [fr] on April 24, 2015, for Microsoft Windows, macOS, and Linux.[1] The game was ported to Nintendo Switch and released on March 15, 2018, in the west and on September 26, 2019, in Japan.[3][4]

Gameplay

The gameplay of Sparkle 3 Genesis is very similar to that of its predecessor. In the game, the player controls the title creature, a microorganism as it swims through something fluid.[5] It can eat food which influences how it will evolve and attack enemies with its teeth.[5] The more it eats, the further it will evolve. The goal of the game is to involve as far as possible. It features new missions compared to its predecessor.

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Reception

Sparkle 3 Genesis received average reviews, criticizing its simplicity and praising its graphics.

German online video game magazine ntower [de] gave the game 5 out of 10 points, and wrote: "[...] Das Gameplay ist extrem simpel gehalten, im Gegensatz zum Vorgänger gibt es jedoch immerhin kleinere Missionen. Visuell ist Sparkle 3 Genesis recht ansprechend und dient vor allem Dingen einem Zweck: Sich zu entspannen. [...]" (" [...] The gameplay is extremely simple, however, in contrast to the predecessor, there are at least small missions. Visually, Sparkle 3 Genesis is quite appealing and serves one purpose above all: to relax. [...]").[6]

Online video game magazine switchplayer.net gave the game 2.5 out of 5 stars, and wrote: "[The game] is a kind of contemplative experience that puts you in control of an ever-evolving creature. Unfortunately, it lacks variety and sounds more like a mini-game stretched out to become longer and, consequently, tedious."[5]

References

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