Top Qs
Timeline
Chat
Perspective

Still There

2019 video game From Wikipedia, the free encyclopedia

Still There
Remove ads

Still There is a point-and-click adventure video game developed by GhostShark Games and published by Iceberg Interactive.

Quick Facts Developer(s), Publisher(s) ...

Gameplay and Story

Still There is a sci-fi psychological point-and-click adventure video game.[1][2] The game tells the story of Karl, the keeper of the Bento space-lighthouse. His job requires him to live in almost total isolation, performing routine maintenance and screening radio broadcasts, until the monotony is broken by a mysterious help request.[2][3][4]

The gameplay is based on challenging technical puzzles that must be solved using the spaceship manual and the help of an in-board AI.[5][6] The story tackles difficult themes as grief and loss.[2][6]

Remove ads

Development and release

Still There was developed by four people: Davide Barbieri (GhostShark Games), Daniele Giardini (Demigiant), Gaetano Leonardi (La Boite) and Ben Burnes (Abstraction Music).[7] The engine used to develop the game was Unity 3D.[8]

Still There was announced on 8 August 2019.[9][3][7] and showcased at Gamescom on 22 August 2019.[10][11] The game was published by Iceberg Interactive and released for Windows, macOS and Nintendo Switch on 20 November 2019.[11][12][13][8]

Remove ads

Reception

Still There received "generally favorable" reviews from critics according to review aggregator Metacritic[14] and it is considered "strong" from critics according to review aggregator OpenCritic.[15]

References

Loading related searches...

Wikiwand - on

Seamless Wikipedia browsing. On steroids.

Remove ads