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The Church in the Darkness
2019 video game From Wikipedia, the free encyclopedia
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The Church in the Darkness is an action-adventure video game. It was originally announced in 2016 to ship in early 2017,[2] and was released in 2019 for Microsoft Windows,[2] macOS,[1] PlayStation 4,[3] and Xbox One.[2] It was designed by Richard Rouse III under the name Paranoid Productions.
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Gameplay
The Church in the Darkness is an "action-infiltration" game[4] set inside a religious cult in the 1970s.[3] The game revolves around an ex-law enforcement officer named Vic who attempts to get inside an isolated religious colony called "Freedom Town" to check in on his sister's son, Alex.[4][3] The leaders, Isaac and Rebecca Walker of the "Collective Justice Mission", preach socialism and sustainable agricultural living in a Christian society. They are voiced by the couple, John Patrick Lowrie and Ellen McLain.[5][6] The story unfolds through Isaac and Rebecca's regular updates on the camp's public address system.[5]
Some elements of the game are procedurally generated, with each start changing people's allegiances, beliefs, and camp layout.[6]
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Development
The game's premise arises from Rouse's lifelong fascination with cults. Rouse has been a fan of "open-narrative" games since the mid-'80s and he was "stunned" to see the many popular games of 2016 with fixed narratives.[7] The game has been said to have "very obvious echoes of Jonestown".[4] Rouse was particularly intrigued by the Source family, a spiritual commune in the late 1960s which was situated in the Hollywood Hills.[5]
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Reception
Reception
The game received "mixed or average" reception at Metacritic.[8][9][10][11]
Robin Burks wrote for Screen Rant, "the big ideas don't live up to the hype with a game that's so small and gives the player very little to do."[12]
References
External links
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