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The Great Brain Robbery (board game)

Board game From Wikipedia, the free encyclopedia

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The Great Brain Robbery is a board game designed by James Ernest and released in 2000 by Cheapass Games.

Gameplay

It is a wild west-themed sequel to Give Me the Brain, and the fourth in the Friedey's series of games. Players assume the role of zombies attempting to rob a speeding train full of brains.[1] The game is played on a board made up of train carriages, printed on eight double-sided boards. As the players move forward through the carriages, new ones are added and old ones fall off, giving a varied and changing game board.[1] The Great Brain Robbery was the first board game to come in a sturdy cardboard box. It includes 25 brain cards.[citation needed]

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Reception

In 2001, The Great Brain Robbery won the Origins Award for Best Science Fiction or Fantasy Board Game 2000.[2]

References

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