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Things on Wheels
2010 video game From Wikipedia, the free encyclopedia
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Things on Wheels[a] is a 2010 racing game developed by the indie developer Load Inc. and published by Focus Entertainment. The game was released on May 12, 2010, for the Xbox 360 via Xbox Live Arcade. A Downloadable contnet (DLC) of the game was released in August 8, and in January 2011, it was patched a problem in which players who downloaded content couldn't get achievements unlocked and added them to their gamerscore. It has been met with a negative reception for its gameplay and graphics.
The game itself alongside the DLC was removed from the Xbox 360 Stores on July 29, 2024, along with over 220 digital titles on the Microsoft's system, making it no longer been purchasable. It wasn't included Backward compatible with Xbox Series X/S.
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Gameplay

In Things on Wheels, players control remote control cars in racing competitions.[1] While racing, they may choose to collect power-ups, such as shields and a freezing ability.[1] Single-player mode tasks players to race against a CPU player. Outside the game, players may use a sandbox mode to freely learn tracks.[2]
Development
Following the completion and release of Load inc.'s Mad Tracks (2006) port for the Xbox Live Arcade, studio began development of the project.[3] With it's innovation in racing game genre been non-linear track design.[4][5][6] In addition to game's szie of 150 megabytes along with Track editor that wasn't featured in Xbox Live version of Mad Tracks, due to initial limitations of game size in XBLA at the time.[7] (Vision) Camera setting during gameplay like from the prior title was considered but scrapped, as it couldn't fit into the game due to a doubt of it's usefulness.[8][9][10]
In April 2008, a short teaser trailer was released. Acordding to Art Director of Load Inc. Herve Nedelec, said that the length of the trailer were short intentionally, but long enough to get a feeling of where it's races and the discovery of the huge house inside and outside.[11]
Microsoft Windows version of the game was despite been planned to be released alongwith Xbox 360 version, but it was cancelled for unknown reason.[8][9][10]
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Release
Game was released on Xbox 360 at Xbox Live Arcade for 800 MS Points on May 12, 2010.[12][13][14][15] A Downloadable DLC of the game was released in August 8, and in January 2011, it was patched a problem in which players who downloaded content couldn't get achievements unlocked and add them to their gamerscore.[16]
Removal from Xbox Stores
The game and it's DLC was removed from the Xbox 360 Stores on July 29, 2024, along with over 220 digital titles on the Microsoft's system, making it no longer been purchasable.[17][18] And wasn't also included to be Backward compatible with Xbox Series X/S.[18][19][20]
Reception
Reception
On Metacritic, the game has a "generally unfavorable" rating of 41 based on 11 critics.[21] Jack DeVries of IGN criticized the game's CPU players' faultiness and stated the single-player campaign was "boring" with a "poorly written" story.[1]
Multiple reviewers felt negatively towards the game's graphics.[1][2]
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Notes
See also
References
External links
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