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Zombi (1986 video game)
1986 video game From Wikipedia, the free encyclopedia
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Zombi is an action-adventure video game for the Amstrad CPC. It was published in 1986 as the first game from Ubisoft.[1] Zombi was programmed by Yannick Cadin and S. L. Coemelck, with graphics by Patrick Daher and music by Philippe Marchiset. Ports to Amiga, Commodore 64, MS-DOS, and ZX Spectrum were released in 1990.
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Gameplay
A first-person action adventure, it borrows heavily from the George A. Romero film Dawn of the Dead, being set in a zombie-filled shopping mall blocked in by articulated trucks. The player controls four protagonists exploring the mall. If a character's health is depleted, he turns into a zombie, which then roams the room they died in. Zombies can be killed either by numerous body shots or a single shot to the head. Characters are named after the creators of the game.
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Ports
The game was re-released in 1990, with ports developed for the ZX Spectrum (by Geoff Phillips, Chris Jones and Steve Chance), Commodore 64 (Jean Noel Moyne, Laurent Poujoulat, Jean Francois Auroux),[2] Amiga (Alexander Yarmitsky),[3] Atari ST and MS-DOS (Yannick Cadin).
Legacy
Another Ubisoft title ZombiU was release for the Wii U in 2012 and later ported to the PlayStation 4 and Xbox One in 2015. It is debated whether or not this game is a remake/reboot of the original.
Reception
Reception
The ZX Spectrum version was awarded 87% by Sinclair User magazine[5] and 77% by Your Sinclair,[6] both reviewers were impressed with the immersive atmosphere.
CU Amiga awarded the Amiga version of the game 85%, whilst German magazine Amiga Joker scored it at 69%.[7]
Zzap!64 awarded the Commodore 64 version of the game 72%. The reviewer said that the gameplay is outdated and is very similar to Catch 23, a 1987 ZX Spectrum game.[8]
Reviews
- Jeux & Stratégie #40[9]
- Jeux & Stratégie #59[10]
- Jeux & Stratégie HS #3[11]
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See also
- ZombiU, a similarly titled 2012 game from Ubisoft
References
External links
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