Berikut ini adalah permainan video yang dikembangkan dan/atau diproduksi oleh Sid Meier:[1]
1980an
Informasi lebih lanjut Game, Release ...
Game |
Release |
Notes |
Spitfire Ace |
1982 |
The first project in which Meier played a major role in the game creation stage. |
Hellcat Ace |
1982 |
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Floyd of the Jungle |
1982 |
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NATO Commander |
1984 |
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Solo Flight |
1984 |
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Kennedy Approach |
1985 |
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F-15 Strike Eagle |
1985 |
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Silent Service |
1985 |
A World War II submarine simulation game, and Meier's first foray out of flight sims. |
Crusade in Europe |
1985 |
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Decision in the Desert |
1985 |
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Conflict in Vietnam |
1986 |
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Gunship |
1986 |
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Sid Meier's Pirates! |
1987 |
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Red Storm Rising |
1988 |
Naval warfare game based on the novel by Tom Clancy. |
F-19 Stealth Fighter |
1988 |
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F-15 Strike Eagle II |
1989 |
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Sword of the Samurai |
1989 |
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Tutup
1990an
Informasi lebih lanjut Game, Release year ...
Game |
Release year |
Notes |
Covert Action |
1990 |
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Sid Meier's Railroad Tycoon |
1990 |
A business simulation game that paints the early development of railroads in the United States and Europe. With the release of Sid Meier's Railroads!, this series now has four installments. |
Sid Meier's Civilization |
1991 |
A megahit turn-based strategy game, sparking Meier's most successful game franchise to date that sold over 8 million copies as of 2008.[2] |
Pirates! Gold |
1993 |
Sid Meier's Colonization |
1994 |
A turn-based strategy game themed on the early European colonization of the New World. |
Sid Meier's Civilization II |
1996 |
Follow-up to Sid Meier's successful Civilization; Brian Reynolds was lead designer on the game. |
Magic: The Gathering |
1997 |
This would be the last game that Sid Meier worked on for MicroProse. |
Sid Meier's Gettysburg! |
1997 |
Sid Meier's first real-time tactical game. |
Sid Meier's Antietam! |
1998 |
Sid Meier's Gettysburg and Antietam are part of his Civil War set. |
Sid Meier's Alpha Centauri |
1999 |
Brian Reynolds was lead designer on this adaptation of Civilization to an outer space theme. |
Tutup
2000an
Informasi lebih lanjut Game, Release ...
Game |
Release |
Notes |
Sid Meier's Civilization III |
2001 |
Jeff Briggs designed the third installment of the series, with more complex rules, graphics and gameplay. |
Sid Meier's SimGolf |
2002 |
A golfing simulation in which the player built their own golf course and played it against computer players, co-created by Maxis. (Not to be confused with Maxis' 1996 title SimGolf.) |
Sid Meier's Pirates! |
2004 |
Follow-up to the acclaimed Pirates! game from 1987, updating the graphics and featuring some entirely new gameplay elements. |
Sid Meier's Civilization IV |
2005 |
Designed by Soren Johnson. A full 3D engine replaces the isometric maps of Civilization II and III. |
Sid Meier's Railroads! |
2006 |
When Take 2 shut down PopTop Software and folded it into Firaxis, Meier once again became responsible for the Railroad Tycoon series, and this is billed as the sequel to Railroad Tycoon 3. |
Sid Meier's Civilization Revolution |
2008 |
A seventh generation console edition of Civilization. |
Sid Meier's Pirates! Mobile |
2008 |
The game was developed and published by Oasys Mobile and was led by one of the original programmers for Pirates! Gold. |
Sid Meier's Railroad Tycoon Mobile |
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Developed by Blue Heat and published by Oasys Mobile. This mobile version allows players to build their own transportation empire. |
Sid Meier's Civilization IV: Colonization |
2008 |
A 2008 remake of the 1994 Colonization, and a standalone game based on the Civilization IV engine. |
Tutup
2010an
Informasi lebih lanjut Game, Release ...
Game |
Release |
Notes |
Sid Meier's Civilization V |
2010 |
Headed by Jon Shafer, new features include Social Policy (which replaces "Civics" system), unit stacking change, City-States, fully animated leaders and replacing the squares on the board with hexagons. |
Sid Meier's CivWorld |
2011 |
A massively multiplayer online game that runs on Adobe Flash, and was released on Facebook. |
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