Nintendo Entertainment System

console ng larong bidyo From Wikipedia, the free encyclopedia

Nintendo Entertainment System
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Ang Nintendo Entertainment System (NES) ay isang 8-bit third-generation home video game console na ginawa, pinakawalan, at ipinagbibili ng Nintendo. Ito ay isang remodeled na bersyon ng pag-export ng Family Computer (FC) platform sa Japan, na kilala bilang Famicom na inilunsad noong Hulyo 15, 1983. Ang NES ay inilunsad sa isang pagsubok sa merkado ng New York City noong Oktubre 18, 1985, na sinundan ng Los Angeles bilang pangalawang merkado ng pagsubok noong Pebrero 1986, na sinundan ng Chicago at San Francisco, pagkatapos ng iba pang nangungunang 12 merkado sa Amerika, na sinundan ng isang buong paglulunsad sa buong North America at ilang mga bansa sa Europa noong Setyembre 1986, na sinundan ng Australia at iba pang mga bansa sa Europa noong 1987. Nakita lamang ng Brazil ang mga hindi lisensyadong clone hanggang sa opisyal na lokal na paglaya noong 1993. Ang paglabas ng console's South Korean ay nakabalot bilang Hyundai Comboy[a] at ipinamahagi ng Hyundai Electronics (ngayon ay SK Hynix).

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Bilang isa sa mga pinakamahusay na nagbebenta ng mga gaming console sa oras nito, nakatulong ang NES na muling mabuhay ang industriya ng laro ng video ng US kasunod ng pag-crash ng larong bidyo noong 1983.[11] Sa NES, ipinakilala ng Nintendo ang isang kasalukuyang pamantayang modelo ng negosyo ng paglilisensya ng mga developer ng third-party, na nagpapahintulot sa kanila na makabuo at ipamahagi ang mga laro para sa platform ng Nintendo.[12] Nauna ito sa kauna-unahang home video game console ng Nintendo, ang Color TV-Game, at pinalitan ng Super Nintendo Entertainment System (SNES).

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Mga Tala

^ a: For distribution purposes, most of Europe and Australasia were divided into two regions by Nintendo. The first of these regions consisted of mainland Europe (excluding Italy) and Scandanavia, which saw the NES in 1987 and 1986 respectively. The console was released in the second region, consisting of the United Kingdom (and Ireland), Italy, and Australia (and New Zealand), in 1987.
^ b: In Japan, Nintendo sold an optional expansion peripheral for the Famicom, called the Famicom Disk System, which enables the console to run software from proprietary floppy disks.
^ c: The original Famicom features two hardwired game controllers and a single port for additional input devices. See game controllers section.
^ e: The NES is the overall best-selling system worldwide of its time. In Japan and the United States, it controlled 85-90% of the market.[13]:349 In Europe, it was at most in 10-12% of households.[13]:413–414 Nintendo sold 61.9 million NES units worldwide: 19.35 million in Japan, 34 million in the Americas, and 8.5 million in other regions.[7]
^ f: The commonly bundled game Super Mario Bros. popularized the platform game genre and introduced elements that would be copied in many subsequent games[14]
^ g: Atari broke off negotiations with Nintendo in response to Coleco's unveiling of an unlicensed port of Donkey Kong for its Coleco Adam computer system. Although the game had been produced without Nintendo's permission or support, Atari took its release as a sign that Nintendo was dealing with one of its major competitors in the market.[15]:283–285
^ h: Donkey Kong Jr. Math and Mach Rider are often erroneously listed as launch games. Neither was available until later in 1986.[16]

  1. In Hangul, 현대 컴보이 (Hyeondae Keomboi).
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