BlazBlue: Calamity Trigger
2008 video game / From Wikipedia, the free encyclopedia
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BlazBlue: Calamity Trigger is a fighting game developed by Arc System Works in 2008. The game's name is a combination of the words "blaze" and "blue" when the title is rendered in rōmaji, and of the words "brave" and "blue" when rendered in katakana. As Japanese people usually follow the katakana rendering, the Japanese pronunciation is made similar to the word "bray", entirely omitting the "z" sound.[10] Originally released for the arcades, it was also released for the PlayStation 3, Xbox 360, and Microsoft Windows. A port for the PlayStation Portable, titled BlazBlue: Calamity Trigger Portable, was released in 2010. It was the first title in the BlazBlue game series and extended franchise.
BlazBlue: Calamity Trigger | |
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Developer(s) | Arc System Works |
Publisher(s) |
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Director(s) | Toshimichi Mori |
Producer(s) | Toshimichi Mori |
Designer(s) | Hiroaki Masuzawa |
Programmer(s) | Takumi Iguchi Ryuji Okamoto |
Artist(s) | Toshimichi Mori Yūki Katō |
Writer(s) |
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Composer(s) | Daisuke Ishiwatari |
Series | BlazBlue |
Platform(s) | Arcade, PlayStation 3, PlayStation Portable, Xbox 360, Microsoft Windows[4] |
Release | Arcade PlayStation 3, Xbox 360 PlayStation Portable Microsoft Windows Windows Store
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Genre(s) | Fighting game |
Mode(s) | Single-player, multiplayer |
Arcade system | Taito Type X2 |