FlatOut 2
2006 video game / From Wikipedia, the free encyclopedia
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FlatOut 2 is a 2006 action racing video game developed by Bugbear Entertainment and published by Empire Interactive in Europe and Vivendi Universal Games in North America. It is the sequel to the 2004 game FlatOut.
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FlatOut 2 | |
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Developer(s) | Bugbear Entertainment[lower-alpha 1] |
Publisher(s) | |
Designer(s) | Janne Alanenpää |
Programmer(s) | Tatu Blomberg |
Artist(s) | Mikko Kautto |
Series | FlatOut |
Platform(s) | Windows PlayStation 2 Xbox Xbox 360 PlayStation Portable Mac OS X |
Release | |
Genre(s) | Racing, action |
Mode(s) | Single-player, multiplayer |
This game is themed more on the street racing/import tuner scene than its predecessor. A notable change is the tire grip; players can take more control of their car, worrying less about skidding in tight turns. The game has three car classes: derby, race, and street.
It was released in Russia on June 29, 2006, in Europe on June 30, and in North America on August 1. In 2008, an OS X version of the game was released by Virtual Programming.
An enhanced port was released in 2007 for the Xbox 360 and Windows as FlatOut: Ultimate Carnage. A PlayStation Portable port of Ultimate Carnage was released as FlatOut: Head On.