Ninety-Nine Nights
2006 video game / From Wikipedia, the free encyclopedia
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Ninety-Nine Nights (Japanese: ナインティ ナイン ナイツ, Hepburn: Nainti Nain Naitsu) stylized as N3: Ninety-Nine Nights, is a 2006 fantasy hack and slash video game developed for the Xbox 360 by an alliance between Q Entertainment and Phantagram; video game designer Tetsuya Mizuguchi served as producer for the game. The game features hundreds of enemies onscreen at any given time, and borrows heavily from other video games of the genre, most notably from the Dynasty Warriors and Kingdom Under Fire series.
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Ninety-Nine Nights | |
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Developer(s) | Q Entertainment Phantagram |
Publisher(s) | Microsoft Game Studios |
Designer(s) | Sang Youn Lee Tetsuya Mizuguchi |
Composer(s) | Pınar Toprak Takayuki Nakamura Shingo Yasumoto Yasuo Kijima (arranger; original music by Antonín Dvořák and Antonio Vivaldi) |
Platform(s) | Xbox 360 |
Release | |
Genre(s) | Hack and slash |
Mode(s) | Single-player |
The game was released in Japan on April 20, 2006, in North America on August 15, 2006, in Europe on August 25, 2006, and in Australia on August 28, 2006. A demo of Ninety-Nine Nights was released on a DVD-ROM as a pre-order bonus in Japan, and on July 28, 2006, one was released on the Xbox Live Marketplace.
A sequel, Ninety-Nine Nights II was announced at Microsoft's Tokyo Game Show press conference in 2008,[1] and released in 2010.