osu!
2007 video game / From Wikipedia, the free encyclopedia
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For other uses, see Osu (disambiguation).
Osu![lower-alpha 1] (stylized as osu!) is a free-to-play rhythm game originally created and self-published by Australian developer Dean Herbert. It was released for Microsoft Windows on 16 September 2007. The game has been ported to macOS, Linux, Android and iOS. In terms of number of players, it is one of the most popular rhythm games.[4]
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Quick Facts Original author(s), Developer(s) ...
Original author(s) | Dean "peppy" Herbert |
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Developer(s) | osu! development team |
Initial release | September 16, 2007; 16 years ago (2007-09-16) |
Repository | https://github.com/ppy/osu |
Written in | C# |
Middleware | OpenTK[2] |
Operating system | Microsoft Windows macOS Linux (open beta) Android (open beta) iOS (open beta) |
Size |
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Available in | 37 languages |
List of languages Arabic, Belarusian, Bulgarian, Catalan, Czech, Danish, English, German, Greek, Spanish, Finnish, Filipino, French, Hebrew, Hungarian, Indonesian, Italian, Japanese, Korean, Lithuanian, Dutch, Norwegian, Polish, Portuguese, Brazilian Portuguese, Romanian, Russian, Slovak, Slovenian, Serbian, Swedish, Thai, Turkish, Ukrainian, Vietnamese, Chinese, Traditional Chinese | |
Type | Rhythm game |
License | Freeware (stable build) MIT (osu!lazer code) |
Website | osu |
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Osu!'s gameplay, based on the Osu! Tatakae! Ouendan series of rhythm games, primarily involves clicking notes, which appear as circles, using the mouse. Since the game's release, three other game modes have been added, taking inspiration from Taiko no Tatsujin and Beatmania.[5][6]