Section 8: Prejudice
2011 video game / From Wikipedia, the free encyclopedia
Dear Wikiwand AI, let's keep it short by simply answering these key questions:
Can you list the top facts and stats about Section 8: Prejudice?
Summarize this article for a 10 year old
Section 8: Prejudice is a science fiction, first-person shooter video game developed by TimeGate Studios. It is the direct sequel to the 2009 game Section 8.[2] Unlike its predecessor, Prejudice is a digital download-only title that contains more content than the previous game. It was released for Xbox 360 on April 20, 2011, for Microsoft Windows May 4, 2011, and for PlayStation 3 in North America on July 26, 2011, and in the PAL region on August 3, 2011[3]
Section 8: Prejudice | |
---|---|
Developer(s) | TimeGate Studios |
Publisher(s) | TimeGate Studios Atari (PC) |
Director(s) | Alan B. Chaveleh |
Producer(s) | Tom Ashley |
Designer(s) | Keith Turkowski |
Programmer(s) | Alina Easterday Callahan |
Artist(s) | Zachary Forcher |
Writer(s) | William J. Coakley |
Composer(s) | Cris Velasco Jason Graves |
Engine | Unreal Engine 3 |
Platform(s) | Microsoft Windows, PlayStation 3, Xbox 360 |
Release | Xbox 360 (XBLA) April 20, 2011[1] Microsoft Windows (GFWL) May 4, 2011 PlayStation 3 (PSN) |
Genre(s) | First-person shooter |
Mode(s) | Single-player, multiplayer |
The game features a single player campaign and several multiplayer modes. In multiplayer games teams compete to control points and complete a range of mission objectives to gain victory.