Tajemnica Statuetki
1993 video game / From Wikipedia, the free encyclopedia
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Tajemnica Statuetki is a Polish-language adventure game developed and published by Metropolis Software House for DOS-based computers in 1993. While it was never released in English, it is known in the English-speaking world as The Mystery of the Statuette.[1] The game was conceived by a team led by Adrian Chmielarz, who used photographs taken in France as static screens within the game. The first title in the adventure game genre that was produced in Poland, its plot revolves around a fictional Interpol agent named John Pollack trying to solve a mystery associated with the thefts of ancient artifacts around the world.
Tajemnica Statuetki | |
---|---|
Developer(s) | Metropolis Software House |
Publisher(s) | Metropolis Software House |
Designer(s) | Adrian Chmielarz Grzegorz Miechowski Andrzej Michalak |
Platform(s) | DOS |
Release | February 12, 1993 |
Genre(s) | Adventure |
Mode(s) | Single-player |
At the time of the game's release, software piracy was rampant in Poland; the game, however, sold between 4,000 and 6,000 copies, becoming very popular there. Tajemnica Statuetki was praised for its plot and for being a cultural milestone that helped advance and legitimise the Polish gaming industry despite attracting minor criticism for its game mechanics and audiovisual design. The game found warm reception from both the gaming community and from industry magazines which tended to focus on the title's positives.