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D.I.C.E. Award for Mobile Game of the Year

Annual award presented by the Academy of Interactive Arts & Sciences From Wikipedia, the free encyclopedia

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The D.I.C.E. Award for Mobile Game of the Year is an award presented annually by the Academy of Interactive Arts & Sciences during the D.I.C.E. Awards. This award recognizes a game "for a mobile device platform such as a mobile phone or tablet. These games demonstrate a skilled usage of the device's software and hardware features to offer a unique and addictive play experience. All game genres are eligible. Mobile platforms include, but are not limited to iOS or Android". All active creative/technical, business, and affiliate members of the Academy are qualified to vote for this category.[1]

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The most recent winner is Balatro, developed by LocalThunk and published by PlayStack.

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Handheld & Mobile Game of the Year

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The Academy introduced, for the 2002 awards ceremony, the award for Hand-Held Game of the Year, which is a category for "game(s) developed for a handheld platform that demonstrates the greatest achievement in overall game design, play and/or breakthrough in handheld gaming".[2] The handheld category was originally presented as a console award.[3][4] The nomination form for the 2004 awards listed Handheld as a "Wireless & Handheld" category with the inclusion of Wireless Game of the Year. However, there were no finalists named for Wireless in 2004.[5] Finalists would be listed for Wireless Game of the Year, which recognized a "game developed for a wireless phone or handset that demonstrates the greatest achievement in overall game design, play and/or breakthrough in wireless gaming," at the 2005 awards ceremony.[6][7] However, the only nominees for the award category in 2005 were games for the Nintendo handheld devices. Since there was already a Handheld Game of the Year, Wireless Game of the Year would be replaced with Cellular Game of the Year in 2006.[8] It was changed to Mobile Game of the Year in 2007 but reverted to Cellular Game of the Year in 2008.[9][10] The 2010 awards ceremony offered Portable Game of the Year, which recognized games that was being "developed for a portable platform" that included either "gaming handhelds or other mobile devices".[11] The Academy then began offering separate awards for Handheld Game of the Year and Mobile Game of the Year again in 2012.[12] The two award categories would eventually be combined into Portable Game of the Year again in 2019 and 2020, and then ultimately be replaced with Mobile Game of the Year from 2021 onwards.[13][14][15]

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Winners and nominees

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2000s

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2020s

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Multiple nominations and wins

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Developers and publishers

Nintendo has published the most nominees and wins, and has also developed the most nominees and wins. The majority of Nintendo-published titles are made for their handheld devices, except for Fire Emblem Heroes and Dragalia Lost. Nintendo has published handheld winners for seven consecutive years from 2002 to 2008. Nintendo is also the only publisher with wins in both the handheld and mobile categories, including wins in both categories during the same year in 2018. In addition, Nintendo has also published winners for Handheld and Wireless in 2005. Nintendo has published every handheld finalist in 2004. Annapurna Interactive has published back-to-back winners for Portable in 2019 and 2020. Level-5 has developed the most nominees without a win, while Nokia and Square Enix have published the most nominees without a win.

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Franchises

The Mario franchise has the most nominations, and ties with Pokémon and Metroid for the most wins. God of War and Metroid have won every single time they have been nominated. The majority of repeat nominees are from handheld gaming devices; the only multiple nominees that have been produced exclusively for mobile devices are Infinity Blade, Monument Valley, and What the?. Pokémon and Fire Emblem are the only franchises with nominations in both Handheld and Mobile categories. Pokémon is the only franchise with wins on both the handheld gaming device and mobile device, as well as winning both Handheld and Mobile categories within the same year in 2017. Super Mario 64 DS is a finalist for both Handheld and Wireless in 2005, winning for the latter. Professor Layton is the most nominated franchise without a win.

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Notes

  1. Presented as Hand-Held Game of the Year.
  2. Presented as Handheld Game of the Year.
  3. Games for phones eligible for Wireless Game of the Year, but none were nominated.
  4. Portable Game of the Year was offered to handheld gaming devices and other mobile devices.
  5. Legends of Runeterra is a spin-off of League of Legends.
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References

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