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List of animation studios owned by Sony

From Wikipedia, the free encyclopedia

List of animation studios owned by Sony
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Sony Group Corporation has owned several animation studios since the company's founding on May 7, 1946, by Masaru Ibuka and Akio Morita as Tokyo Tsushin Kogyo.

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Sony Pictures Entertainment headquarters in Culver City, California
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Aniplex's headquarters in Rokubanchō, Chiyoda, Tokyo

Besides Sony Pictures Animation, which serves as the company's flagship animation studio, Sony also presently operates Sony Pictures Imageworks, Sony Pictures Television Kids, A-1 Pictures and CloverWorks (the latter two through Sony Music Entertainment Japan's Aniplex).

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Sony Pictures Entertainment

Sony Pictures Motion Picture Group

Sony Pictures Animation

Sony Pictures Imageworks

Sony Pictures Television

Sony Pictures Television Kids

Other

Pixomondo

Sony Music Entertainment Japan

Aniplex

A-1 Pictures

CloverWorks

Boundary

On April 1, 2020, Aniplex established Boundary, a 3DCG animation production company subsidiary. CloverWorks president Akira Shimizu was appointed the studio's president and representative director.[3][4] Since its inception, Boundary has been mainly involved in the CG production of CloverWorks projects.[5]

Crunchyroll Studios

JOEN

On May 30, 2022, Aniplex, its subsidiary, CloverWorks, WIT Studio, and Shueisha announced the establishment of JOEN, a new joint venture involved in the planning and production of animated works, including TV series, feature films, and short clips. CloverWorks’ Corporate Officer Yūichi Fukushima and WIT Studio Director Tetsuya Nakatake, producers of the highly acclaimed adaptation of Spy × Family, a collaboration between their respective studios, were appointed representative directors of JOEN.[6][7][8] JOEN will strive to establish a new creative framework that prioritizes the staff during production while maintaining high quality and ensuring better and adequate profit sharing with creators. It plans to collaborate with various studios, producers, and creators to capture the charm of each project instead of working exclusively with CloverWorks and WIT.[7][8]

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Hayate

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References

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