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Omnigon
Tabletop role-playing game From Wikipedia, the free encyclopedia
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Omnigon is a role-playing game published by Omnigon Games Inc. in 1989.

Description
Omnigon is a science-fiction role-playing system.[1] Characters can be human or one of five alien races (animal-based humanoids - lizard people, cat-people, etc.).[1] There are six character classes: warrior, rogue, infiltrator, scout, Psionicist, and alpha knight (warriors with some psionics).[1] Character class chosen dictates what skills are available.[1] The game includes combat rules, equipment, and five levels of psionic abilities.[1]
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Publication history
Omnigon was designed by Dennis Craig, Scott Groves, Alan P. Widtmann, and Glenn Zaroski, and published by Omnigon Games Inc. in 1989 as a 60-page book.[1]
The supplement Omnigon: The Alien Analog was published in 1989.
Reception
Stewart Wieck reviewed Omnigon in White Wolf #21 (June/July 1990), rating it a 2 out of 5 and stated that "In all, this game includes everything you need to play a SF campaign, and while the rules are usable, the game falls short of establishing a mood or interesting background."[2]
Lawrence Schick called the game system "simple and rather trite".[1]
References
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