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Solve Education

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Solve Education
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Solve Education! (SE!) is a non-profit organization founded in 2015 by Peng Tsin Ong and Janine Teo (Peihan).[1] It is headquartered in Singapore, and it has offices in Indonesia, the United States, India and Nigeria.[2]

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History

Solve Education! was founded in December 2015 after Peng Tsin Ong attended the Africa Innovation Summit in Cape Verde in 2014. At the end of the summit, he engaged stakeholders from Africa on the ideal educational intervention for narrowing the gap of education inequalities to help produce knowledge workers for a knowledge economy.[3]

In 2017, Solve Education! launched its mobile learning app, Dawn of Civilization, in Indonesia.[4]

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Dawn of Civilization

Dawn of Civilization (DoC) is a city-building game which is based on various subjects and itself contains mini-games.[5][6] The game was launched in 2017 and is made to be operated on low-end mobile devices.[7][8] SE! leverages gamification and artificial intelligence to maximize the ubiquity of mobile phones and broadband to make sure education reaches children and youth in low-income countries.[9][10][2]

Ed the Learning Bot

It is an AI-based chatbot used by Solve Education! on Telegram. The bot has been launched in Nigeria and it has been reviewed by the Ministry of Education, Nigeria and has acknowledged its role to improve the literacy of youth.[11]

Game for Charity

It is a point-based program which was introduced during the COVID-19 pandemic. By completing learning modules, students can earn points which they can later exchange for food packages. Solve Education! is working with various organizations, notably Nusantra Innovation Forum, Putera Sampoerna Foundation, East Java Government of Indonesia to gamify the pandemic-safety education package for underserved children in Indonesia.[12]

Youth Well-being Education

Solve Education! in partnership with Badan Kependudukan dan Keluarga Berencana Nasional (BKKBN), a government body operating under the Ministry of Health Indonesia, launched their digital comic book which addresses family planning issues in Indonesia.[13]

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References

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