4A Engine
Graphics engine / From Wikipedia, the free encyclopedia
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For the Toyota vehicle engine, see Toyota A engine § 4A.
The 4A Engine is a graphics middleware engine developed by 4A Games for use in their video game Metro 2033, published by THQ. It supports Direct3D APIs 9 through 12, OpenGL 3.2, Nvidia PhysX,[1] and Nvidia 3D Vision.
Quick Facts Developer(s), Initial release ...
Developer(s) | 4A Games |
---|---|
Initial release | March 2010; 14 years ago (2010-03) |
Middleware | PhysX |
Platform | Microsoft Windows, OS X, Linux, PlayStation 3, PlayStation 4, PlayStation 5, Xbox 360, Xbox One, Xbox Series X/S, Nintendo Switch, Luna, Stadia |
License | Proprietary |
Website | www |
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