ArtX
Defunct graphics chip company / From Wikipedia, the free encyclopedia
ArtX was a company formed in 1997 by a group of twenty former Silicon Graphics engineers, who had worked on the Nintendo 64's graphics chip.[1] The company was focused on delivering a graphics chip for IBM PC compatibles that was both high performance and cost effective, and hoped to be able to compete with then-dominant 3dfx and fledgling competitors such as nVidia.[2]
Quick Facts Industry, Founded ...
Industry | Video games Consumer electronics |
---|---|
Founded | 1997; 27 years ago (1997) |
Defunct | February 2000; 24 years ago (February 2000) |
Fate | Acquired by ATI |
Successor | ATI Technologies Advanced Micro Devices |
Headquarters | United States |
Area served | Worldwide |
Products | GameCube graphics chip |
Number of employees | 20 founding |
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ArtX was led by Dr. Wei Yen, who had been SGI's head of Nintendo Operations, the department responsible for the Nintendo 64's fundamental design.[1] David Orton, who was head of the advanced graphics division of Silicon Graphics, was appointed President of ArtX.