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Nintendo Entertainment Planning & Development

Division of Nintendo From Wikipedia, the free encyclopedia

Nintendo Entertainment Planning & Development
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Nintendo Entertainment Planning & Development Division,[a] abbreviated Nintendo EPD, is the largest division within the Japanese video game company Nintendo. The division focuses on developing and producing video games, mobile apps, and other related entertainment software for the company. Nintendo EPD was established in September 2015 after merging their Entertainment Analysis & Development and Software Planning & Development divisions.

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History

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The division was created on September 16, 2015, after the consolidation of two of Nintendo's former software divisions, Entertainment Analysis & Development (EAD) and Software Planning & Development (SPD), as part of a company-wide organizational restructure under Nintendo's newly appointed president, Tatsumi Kimishima.[1][2][3]

The division assumed both of its predecessors' roles, focusing on the development of games and software for Nintendo platforms and mobile devices; it also manages and licenses the company's various intellectual properties, alongside producing and supervising development for external studios.

Shinya Takahashi, former general manager of Nintendo SPD,[4] has the same title in EPD, with Yoshiaki Koizumi, Katsuya Eguchi, Eiji Aonuma, and Hisashi Nogami as deputy general managers, and Kensuke Tanabe, Yoshio Sakamoto, and Takashi Tezuka as senior officers. The others had been in such positions since the division's formation, and Aonuma, Tanabe, and Nogami were promoted into higher positions within the division in 2019.[3][5] By 2023, Takahashi and Koizumi were promoted to more senior positions, with Takayuki Shimamura being named deputy general manager and Aonuma, and sound designer Koji Kondo named senior officers.[6][7][8][9]

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Structure

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Mainly located in Kyoto, the Nintendo division works similarly to its two predecessors before the merger and is divided into many groups. It has ten production groups responsible for development or production of games, each of them having their own managers, producers and project leads working on specific series and focus, with them using the pool of talents in the division for each project. In the overall division, the general manager, deputy general managers, and senior officers oversee different aspects in those production groups. The division also houses the Programming Management, Design Management, and Sound Management groups.[10][11] There are currently 10 game production groups within Nintendo EPD:

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Games developed

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Notes

  1. Japanese: 任天堂企画制作本部, Hepburn: Nintendō Kikaku Seisaku Honbu
  2. Nintendo Labo is a brand of cardboard-based DIY construction sets that use the Nintendo Switch, with included software, and its Joy-Con controllers in a variety of ways.

References

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