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zlib (// or "zeta-lib", //) is a software library used for data compression as well as a data format. zlib was written by Jean-loup Gailly and Mark Adler and is an abstraction of the DEFLATE compression algorithm used in their gzip file compression program. zlib is also a crucial component of many software platforms, including Linux, macOS, and iOS. It has also been used in gaming consoles such as the PlayStation 4, PlayStation 3, Wii U, Wii, Xbox One and Xbox 360.
|Initial release||1 May 1995 (1995-05-01)|
1.3 / 18 August 2023; 33 days ago (2023-08-18)