Cygames
Japanese video game developer / From Wikipedia, the free encyclopedia
Dear Wikiwand AI, let's keep it short by simply answering these key questions:
Can you list the top facts and stats about Cygames?
Summarize this article for a 10 year old
Cygames, Inc.[lower-alpha 1] is a Japanese video game development studio established in 2011 by CyberAgent. Mobile and e-commerce company DeNA acquired a 24% stake in the studio in 2012, and Nintendo acquired another 5% stake in 2018, leaving CyberAgent with 69% of the shares and as such, they are the parent company of Cygames. From its formation, the company produced mobile games, initially on the Mobage platform, and from 2013 on Android and iOS. The company headquarters is located in Tokyo while other divisions are located in Osaka and Saga in Japan and Seoul, South Korea.
Native name | 株式会社Cygames |
---|---|
Romanized name | Kabushiki gaisha Saigēmusu |
Company type | Subsidiary |
Industry | |
Founded | May 9, 2011; 12 years ago (2011-05-09) |
Headquarters | Shibuya, , Japan |
Number of locations | 14 |
Key people | Koichi Watanabe (President) Yuito Kimura (Executive director) Kenichiro Takaki (General Manager, console division) |
Owner |
|
Number of employees | 3,354 (2023) |
Parent | CyberAgent |
Divisions | Osaka Cygames Cygames Saga Debug Center Cygames Saga Studio Cygames Korea Cygames Taiwan Cygames America Cygames Europe |
Subsidiaries | CyDesignation, Inc. BlazeGames, Inc. WithEntertainment, Inc Citail, Inc CygamesPictures Kusanagi, Inc LogicLinks, Inc. Cymusic, Inc. Cysharp, Inc. Scoop Music Corporation CyFoods, Inc. CySphere, Inc. flaggs, Inc. Cygames Capital, Inc. |
Website | cygames |
Key IPs include Uma Musume Pretty Derby (2021), Princess Connect! Re:Dive (2018), Shadowverse (2016), Granblue Fantasy (2014), The Idolmaster Cinderella Girls (2011, with Bandai Namco Entertainment), and Rage of Bahamut (2011). The company began development of console games in 2015. In 2016 Cygames announced the establishment of an anime studio CygamesPictures. The company also began funding anime for its mobile property and for new projects and adaptations for anime. The company also entered the manga, music and design market in the time period.